![]() ![]() It is pretty quick, but you also can’t just mash buttons as you will get hit by enemies. The combat is pretty typical of the genre. When you run out of stamina you basically have to wait for it to recharge in order to perform other actions. All of these actions use up your stamina. Finally you have a dodge/run which you can use to avoid enemy attacks. Eventually you will receive a shield which blocks attacks. You have a basic attack which can be charged for a more powerful attack. You are given a number of health points as well as a stamina meter. The combat reminds me a lot of old 2D Zelda games. Probably the main focus of the game is the combat. If I were to describe the gameplay of Garden Story I would say that it has two main elements. In addition to fighting back the threat of the Rot, you must unite the residents to make a better world for all of them. Guardians are responsible for protecting the inhabitants of The Grove as they fight against the Rot. Despite hesitations from the locals you are given the role of Guardian. In Garden Story you play as Concord the youngest grape in The Grove. Garden Story is a charming and fun little action adventure game that is hard not to smile at while playing. This seemed like a really interesting pairing and something that intrigued me. From the trailer Garden Story really looked like what you would get if you combined a game like the old 2D Zelda games with a game like Stardew Valley or Animal Crossing. ![]() The other thing that interested me was the gameplay. Who doesn’t want to play a game about anthropomorphized plants. First it was hard not to notice the game’s cute premise/atmosphere. When I first saw Garden Story two things stood out to me. ![]()
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